Crescendolls's Fencer Guide

Classic guides relating to Jobs, many of these are from the TWDomo forums. Please note that many of these guides are very old, and may not be relevant to the current game. They are preserved here for archival purposes.
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Crescendolls's Fencer Guide

Post by Leirosa » Mon Jul 08, 2013 7:26 pm

Original Author: Crescendolls
Retrieved from Aeria by Angitia.
Crescendolls wrote:Crescendolls' Fencer Guide

NOTE: All information in this guide is from my personal experience and information I've collected from others. You many not agree with everything written in this guide.

Please comment/ give feedback, and ask questions if anything is not clear. Thanks for visiting :) .

Table of Contents:
  • 0.1 - Introduction
    0.2 - Party or Solo?
    1.0 - Party Data
    2.0 - Soloer Data
    3.0 - Conclusion
    3.1 - FAQ
    3.2 - Links
    3.3 - Abbreviation Index
    3.4 - Update Log
    3.5 - Special Thanks
0.1 - Introduction

Fencers are both magical and physical damage dealers, though most of the elemental skills in the first branch deal magic damage. Fencers are best known for their strong AoEs, and PvP debuffs, but what more is there to know about this class? Lets find out.

NOTE: all code graphs contain number stats out of 10. They are estimations, so use them to get an idea of the strengths and weaknesses.

Overall Fencer Stats:

Code: Select all

MP Pool: ........ ||||||| (7)
Survive Factor: . ||||| (5)
Damage Factor: .. |||||||| (8)
Buff Factor: .... ||||| (5)
Debuff Factor: .. |||||||| (8)
0.2 - Party or Solo?

Everyone has their own preferences on if they want to party or solo. Both have advantages, and disadvantages. Overall, Fencers can easily get the best of both worlds, though it is best to pick one over the other. In parties, a Fencer usually acts as an AoEr, with massive elemental attack magical AoEs. For solo, Fencers either utilize single target debuff attacks, or use the single target attack speed buff to deal massive physical damage.

1.0 - Party Data

The vast majority of Fencers are party built, but what does this actually mean? By being party built, you suffer in PvP and solo, since you lack strong single target attacks and have a build that ensures massive damage.

Stat builds:

Full Wisdom:
Massive damage, no skill accuracy, somewhat a lame duck when it comes to solo.

Code: Select all

MP Surplus: ..... |||||||||| (10)
Damage Output: .. |||||||||| (10)
Survive Factor: . ||||| (5)

28 Dex, Full Wisdom:
Great damage, good skill accuracy, can solo depending on skill build.

Code: Select all

MP Surplus: ..... |||||||| (8)
Damage Output: .. ||||||||| (9)
Survive Factor: . |||||| (6)
28 Dex, 2 Wisdom 1 Power:
Decent damage, good skill accuracy, can solo with most skill builds.

Code: Select all

MP Surplus: ..... ||||||| (7)
Damage Output: .. |||||||| (8)
Survive Factor: . |||||| (6)
28 Dex, 2 Wisdom 1 Agility:
Decent damage, good skill accuracy, can solo with most skill builds, quantity over quality with decent Agility cooldown.

Code: Select all

MP Surplus: ..... ||||||| (7)
Damage Output: .. |||||||| (8)
Survive Factor: . |||||||| (8)
NOTE: These are cookie cutter builds geared towards people who are not that creative, or adventurous.

Skill builds:

All Out Damage:
An all out build needs massive amounts of MP, and good MP recovery skills. This build involves getting 4-5 of the 5 available AoEs. Level 23+ Highly recommended!

Code: Select all

MP Demand: ...... |||||||||| (10)
Damage Output: .. |||||||||| (10)
Priority Skills: (Pick 4 or 5)
  • Boundless Falling Leaves: level 5 and Howling Wind: MAX
    Raging Torrent: level 5 and Crashing Waves: MAX
    Rolling Thunder: level 5 and Cracking Thunder: MAX
    Burning Backdraft: level 5 and Roaring Inferno: MAX
    Looming Mountain: level 5 and Crushing Landslide: MAX
Optional Skills:
  • Toughen Magic and Offensive Aura
    Magic Barrier and Defensive Aura
    Equip Saber
Best of Both Worlds:
A build that takes both solo and party aspects. MP will be an issue, so get a good MP recovery skill. Level 21+ recommended.

Code: Select all

MP Demand: ...... ||||||| (7)
Damage Output: .. ||||||| (7)
Priority Skills: (Pick 3 or 4)
  • Boundless Falling Leaves: level MAX and Howling Wind: MAX
    Raging Torrent: level MAX and Crashing Waves: MAX
    Rolling Thunder: level MAX and Cracking Thunder: MAX
    Burning Backdraft: level MAX and Roaring Inferno: MAX
    Looming Mountain: level MAX and Crushing Landslide: MAX
Optional Skills:
  • Toughen Magic and Offensive Aura
    Magic Barrier and Defensive Aura
    Equip Saber
Recommended Sub Jobs: (No weapon equips assumed)

Doctor (Medical Treatment):

Code: Select all

MP recovery: ... |||||||||| (10)
Buffs: ......... |||||| (6)
Damage Skills: . | (1)
Thief (Close Combat):

Code: Select all

MP recovery: ... |||||| (6)
Buffs: ......... |||||| (6)
Damage Skills: . | (1)
Hunter (Hunter Instincts):

Code: Select all

MP recovery: ... | (1)
Buffs: ......... |||||||||| (10)
Damage Skills: . ||||| (5)
Blademaster (Martyr Arts):

Code: Select all

MP recovery: ... | (1)
Buffs: ......... |||||||||| (10)
Damage Skills: . ||||||| (7)
Wizard (Spellcasting):

Code: Select all

MP recovery: ... ||||||| (7)
Buffs: ......... ||||| (5)
Damage Skills: . ||||||| (7)
Shaman (Nature Magic): (note: Shaman's nature magic has decent debuffs you may find useful)

Code: Select all

MP recovery: ... ||||||| (7)
Buffs: ......... | (1)
Damage Skills: . ||||| (5)
Witch Doctor (Blood Curse Poison):

Code: Select all

MP recovery: ... | (1)
Buffs: ......... ||||||||| (9)
Damage Skills: . ||||||| (7)
2.0 - Solo Data

A solo Fencer either utilizes single target elemental attacks, or physical normal attacks. Both have their advantages and disadvantages, especially at higher levels.

Stat builds:

28 Dex, Full Wisdom:
Great damage, good skill accuracy, relies on elemental attacks for damage, still able to party with optional AoEs.

Code: Select all

MP Surplus: ..... |||||||||| (10)
Damage Output: .. ||||||||| (9)
Survive Factor: . ||||| (5)
28 Dex, 2 Wisdom 1 Agility:
Decent damage, good skill accuracy, relies on elemental attacks for damage, quantity over quality with decent Agility cooldown.

Code: Select all

MP Surplus: ..... ||||||| (7)
Damage Output: .. |||||||| (8)
Survive Factor: . ||||||| (7)
28 Dex, 3 Power:
Amazing damage, good accuracy, relies on elemental attacks for buffs, and normal attacks for damage.

Code: Select all

MP Surplus: ..... ||||| (5)
Damage Output: .. |||||||||| (10)
Survive Factor: . ||||| (5)
29 Dex, 2 Power 1 Agility:
Great damage, good accuracy, relies on elemental attacks for buffs, and normal attacks for damage.

Code: Select all

MP Surplus: ..... ||||| (5)
Damage Output: .. |||||||| (8)
Survive Factor: . ||||||| (7)
NOTE: These are cookie cutter builds geared towards people who are not that creative, or adventurous.

Skill builds:

Elemental Powerhouse:
An Elemental Powerhouse build needs massive amounts of MP, and good MP recovery skills. This build involves getting 5 of the 5 available elemental attacks. Wisdom build highly recommended!

Code: Select all

MP Demand: ...... |||||||||| (10)
Damage Output: .. ||||||||| (9)
Priority Skills: (Take all)
  • Boundless Falling Leaves: MAX
    Raging Torrent: MAX
    Rolling Thunder: MAX
    Burning Backdraft: MAX
    Looming Mountain: MAX
    Toughen Magic: MAX
Optional Skills:
  • Offensive Aura
    Magic Barrier and Defensive Aura
    Equip Saber
Best of Both Worlds:
A build that takes both solo and party aspects. MP will be an issue, so get a good MP recovery skill. Level 21+ recommended, and a wisdom build.

Code: Select all

MP Demand: ...... ||||||| (7)
Damage Output: .. ||||||| (7)
Priority Skills: (Pick 3 or 4)
  • Boundless Falling Leaves: level MAX and Howling Wind: MAX
    Raging Torrent: level MAX and Crashing Waves: MAX
    Rolling Thunder: level MAX and Cracking Thunder: MAX
    Burning Backdraft: level MAX and Roaring Inferno: MAX
    Looming Mountain: level MAX and Crushing Landslide: MAX
Optional Skills:
  • Toughen Magic and Offensive Aura
    Magic Barrier and Defensive Aura
    Equip Saber
Physical Powerhouse:
An Elemental Powerhouse build needs massive amounts of MP, and good MP recovery skills. This build involves getting 5 of the 5 available elemental attacks. Power build highly recommended!

Code: Select all

MP Demand: ...... ||||| (5)
Damage Output: .. |||||||||| (10)
Priority Skills: (Take all)
  • Boundless Falling Leaves: MAX
    Raging Torrent: MAX
    Rolling Thunder: MAX
    Burning Backdraft: MAX
    Looming Mountain: MAX
Optional Skills:
  • Toughen Magic and Offensive Aura
    Magic Barrier and Defensive Aura
    Equip Saber
Recommended Sub Jobs: (No weapon equips assumed)(very similar to party subs)

Doctor (Medical Treatment): (note: Must get this sub!)

Code: Select all

MP recovery: ... |||||||||| (10)
Buffs: ......... |||||| (6)
Damage Skills: . | (1)
Thief (Close Combat):

Code: Select all

MP recovery: ... |||||| (6)
Buffs: ......... |||||| (6)
Damage Skills: . | (1)
Hunter (Hunter Instincts):

Code: Select all

MP recovery: ... | (1)
Buffs: ......... |||||||||| (10)
Damage Skills: . ||||| (5)
Blademaster (Martyr Arts):

Code: Select all

MP recovery: ... | (1)
Buffs: ......... |||||||||| (10)
Damage Skills: . ||||||| (7)
Wizard (Spellcasting):

Code: Select all

MP recovery: ... ||||||| (7)
Buffs: ......... ||||| (5)
Damage Skills: . ||||||| (7)
Shaman (Nature Magic): (note: Shaman's nature magic has decent debuffs you may find useful)

Code: Select all

MP recovery: ... ||||||| (7)
Buffs: ......... | (1)
Damage Skills: . ||||| (5)
Witch Doctor (Blood Curse Poison):

Code: Select all

MP recovery: ... | (1)
Buffs: ......... ||||||||| (9)
Damage Skills: . |||| (4)
3.0 - Conclusion

Fencer is an amazing job, and when built correctly, can be one of the strongest classes in the game. With AoEs and single target attacks, Fencer can easily fit anyones needs.

This guide should be used as a base that you build apon, don't rely 100% on the recommended stat, skill and sub builds, thats really cookie cut and no fun.

Questions? Comments? Concerns? Please post.

3.1 - FAQ
Are these all the builds for Fencer?
Lets hope not. You can use these for your build, but wheres the fun in that? I'd use this guide as a guideline to build your Fencer.

What can Fencer equip by default?
Fencers can wear Light Armor, equip Swords and beginners items.

Will I be squishy as a full wisdom AoE Fencer?
Yes, if the party asks you to pull, know what you're getting in to and ask for buffs, or provide your own. This won't be much of a problem however until you reach the Grotto.

What should I sub on my Fencer?
Generally you'll need MP recovery skills for magic based builds, healing if you don't have a Nurse Sara and buffs. Lots and lots of buffs. For MP Recovery, Doctor for Inner Magic is the ideal choice above level 33 as you also get healing power. For buffs, Hunter, Blademaster and Witch Doctor are all great for increasing your normal attack damage and overall physical damage. Witch Doctor can also be used on magic classes thanks to Blood Boil.

3.2 - Links

Background Information and Basics About Fencer by LunaCrescent (Comprehensive Fencer Guide)
Help Picking a Sub Job, Pet, Stat Build, Etc for Your Fencer

3.3 - Abbreviation Index

Agi - Agility
AoE - Area of effect, a skills that deals damage to multiple enemies
Buff - A skill that enhances your stats for a duration
Dex - Dexterity
Dur - Durabiliity
HP - Hit points (also known as... hit pool? o.o), basically your life points. Run out of these and you'll die.
MP - Mana (also known as mana power, mana pool), allows skills to be casted
Phy - Physique
Pow - Power
Squishy - Easily damaged, dies easily, lacking defence, hp, and/or evasion
Wis - Wisdom




3.4 - Update Log

Oct. 30, 2008 | Created sections 1-3 and added all stat builds and skill builds.
Nov. 17, 2008 | Added FAQ, some links and updated Abbreviation Index.
Dec. 20, 2009 | Updated introduction and FAQ. Witch Doctor added to recommended sub classes.

3.5 - Special Thanks
o.o

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